Companies to Invest in a Multi-Million Dollar, Three-Year Partnership
to Build Official Vainglory Esports Structures, Promotion,
Sponsorships and More in North America and Europe
SAN MATEO, Calif.–(BUSINESS WIRE)–Super Evil Megacorp, maker of the leading touchscreen esport Vainglory,
and Twitch, the world’s leading social video platform and community for
gamers, have inked a three-year partnership in North America and Europe
for the official Vainglory Championships and supporting esports
structures. The collaboration will include a multi-million dollar
investment from each company and a multi-pronged program across sales,
promotions, broadcasts and live events.
Vainglory was the fastest growing mobile game on Twitch in 2015,
with 150 million minutes viewed. The touchscreen esport was also the
largest with a $350,000 prize pool around the world last Fall, and
professional teams like TSM, SK Gaming, Team Secret and G2 Esports
joining the fray in the last few months. Vainglory’s Winter
Championships, which were recently held at Red Bull’s esports Studio in
Santa Monica, California, and the Gfinity Arena in London, grew its
audience more than three times the Autumn Championships, drawing more
than 1.5 million views on Twitch.
The Twitch partnership will help better serve the millions of players
and fans of Vainglory and its esports teams, and the robust Vainglory
support exhibits Twitch’s commitment to esports and touchscreen games.
Twitch will expand and grow Vainglory’s presence with key
promotions of Vainglory streamers and esports broadcasts,
dedicate a team to help run Vainglory esports events, and build
official esports websites, as well as handle sponsorship and merchandise
“The esports industry has been dominated by PC and console titles, but Vainglory
is ushering in a new mobile games movement,” said Nick Allen, Director
of Esports Operations at Twitch. “The incredible engagement Vainglory has
garnered on our platform is testament that our community welcomes the
convergence of esports and mobile gaming.”
Starting today, teams of three players hopeful to win the Spring
Championship can register at VaingloryLeague.com.
The three-month season kicks off with open qualifiers and will have a
total prize pool of $80,000 USD.
“We’ve been working closely with Twitch since even before the global
launch of Vainglory, and their massive, wildly passionate gaming
community has helped our game develop a loyal and growing following,”
said Kristian Segerstrale, COO and executive director at Super Evil
Megacorp. “By working with Twitch in this new and expanded capacity,
we’re going to be able to bring our esports programming to the next
level and provide better and more frequent coverage to fans.”
Vainglory’s Spring Season has today kicked off with a new game
mode (in beta) “Battle Royale,” a new hero “Alpha,” a new map skin, a
massive “Halcyon Days” event and new skins for Fortress. New players
will be eased into the game in new, bite-sized tutorial pieces, and the
competitive season begins late April. In the beta Battle Royale mode,
each player is assigned a random hero, and the game starts with heroes
already leveled up, as opposed to starting from level one with a certain
hero like in a normal match.
2015 was a momentous year for Vainglory, with more than $350,000
in prize money awarded to players across live events held in North
America, Europe, Southeast Asia and China. 2016 has already been
action-packed, with the North American Winter Season Championships
having just taken place at the sold out Red Bull esports Studio in Santa
Monica, California, and the European Championships at the Gfinity Arena
in London. Amazon and NVIDIA are two of the key sponsors that have
returned this year.
Recently, renowned professional esports organization Team SoloMid (TSM)
acquired the reigning North America champions, following a series of
recent esports team acquisitions in the Vainglory competitive
world, including Team Secret, G2 Esports and SK Gaming. The Vainglory
esports scene also includes hundreds of original teams, including
home-grown professional teams paying players under contract such as GankStars,
Hammers and Phoenix
is the world’s leading social video platform and community for gamers.
Each month, more than 100 million community members gather to watch and
talk about video games with more than 1.7 million broadcasters. Twitch’s
video platform is the backbone of both live and on-demand distribution
for the entire video game ecosystem. This includes game developers,
publishers, media outlets, events, user-generated content and the entire
esports scene. Twitch also features Twitch
Creative, a category devoted to artists and the creative process.
For more information about Twitch, visit the official website
About Super Evil Megacorp
Super Evil Megacorp is a team of masters-at-their-craft game developers.
The company’s first title, Vainglory, quickly rose to become the
world’s largest mobile esport after its global launch in early 2015. In
less than a year, Vainglory has held live competitive gaming
events in Asia, North America and Europe, and awarded more than $350,000
in prize money. In addition to its success in the esports realm, Vainglory
has received top game development honors, including Apple’s “Best Apps”
in 2014 and 2015, the Apple Design Award at WWDC, The IMGA’s Best
Technical Achievement and People’s Choice Awards, and the Tabby Award
for Best iPad game in the RPG, Simulation and Strategy category. Super
Evil Megacorp is based in San Mateo, California. The team is currently
45 people strong and is hiring. Super Evil has raised $41M in funding
from backers including General Catalyst, Index Ventures, Signia Venture
Partners, Korea Investment Partners, CrossCut Ventures, Initial Capital,
The Raine Group, ZhenFund, Yuri Milner and Jim Breyer of Breyer Capital.
For more information, visit http://www.superevilmegacorp.com/